Sony’s latest console, the PlayStation 4 Pro, launched just last week. Just going by speculation, Microsoft’s upcoming Project Scorpio console has been scheduled to arrive during holiday 2017. Now, Xbox executive Aaron Greenberg has further discussed the the much awaited Xbox console, stating that it’s capable of delivering “really true 4K.”
Greenberg had this to say at this weekend’s Xbox FanFest in Mexico City :
This will really bring the most powerful console you’ve ever seen, It will bring these really true 4K, really incredible visual games that we’ve never seen before on the console. People who have spent thousands of dollars on a high-end PC are getting that experience. How do we bring that to scale in a console in your living room? That’s a big part of what Project Scorpio is about
Microsoft has also mentioned that all of its first party titles will be running at the native 4K resolution.
Any games we’re making that we’re launching in the Scorpio time frame, we’re making sure they can natively render at 4K,
– Microsoft Studios GM Shannon Loftis said in September.
Microsoft made the official announcement regarding Project Scorpio at E3 back in June this year, but the company hasn’t offered a lot in regards to specifics about the console since then. And that may not change soon either, as Greenberg stated Microsoft is planning to save a great deal of significant reveals about Project Scorpio for coming year. So keep waiting.
Just this month, Xbox engineering lead Mike Ybarra mentioned that Project Scorpio will definitely support the currently on going and popular backwards compatibility for Xbox 360 games. The console will also play all of the current Xbox One titles. Additionally, according to Microsoft, there will not be any Project Scorpio exclusive titles except for any of the hardware specific virtual reality titles.
Pricing for Project Scorpio is yet to be revealed, though Microsoft has always referred to the console as a “premium” device, so there’s a good chance that it won’t be cheap.