This article was published 8 yearsago

titanfall 2

Remember the good old days, when games weren’t sold to us in bits and pieces with each piece going at the price of a full game. The golden age when season passes didn’t exist. Seems like the Titanfall devs wish to bring that golden era back with their upcoming mecha fps, Titanfall 2.

Titanfall 2 is slated for worldwide launch tomorrow and, just in case you thought Respawn was joking around when it stated “all maps and modes will be free in [the game’s] multiplayer” last week, the developer has now taken to social media to drive the point home.

In today’s date, season passes are such a common practice for developers and publishers that this news comes as somewhat of a shocker. We’re just so used to paying the base game equivalent now to get our hands on the game’s various maps, skins, expansions or whichever other extras long-term passes grant us access to—but the following tweet, which was posted yesterday by the developer’s official twitter handle, confirms that this won’t happen in the case of Titanfall 2.

In the blog post, which also explains and elaborates on the range of new features Titanfall 2 brings to the game, Respawn further adds:

No Season Pass required… This means no splitting up the community and it all starts with the legendary Angel City map, remastered from the original Titanfall. This means once you’ve purchased Titanfall 2, your investment includes a full single player campaign, the full multiplayer maps and modes, and long-term support with no hidden costs. You can pre-order the game to play three days early, but it will never cost you extra.

So far, most of the reviews from big names such as Gamespot, IGN and Metacritic have been entirely positive for the game. What remains to be seen is if it can retain it’s player base for a good amount of time or not.

Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.