Yes, Apple has yet again demonstrated that blindly putting the topmost hardware on a smartphone wonāt make it āthe best smartphoneā. Appleās flagships have made every FanDroids nightmare come true.
When the phones were launched back in September, the enitre world was like..ā.. Apple has lost itā, ā..No Full HD displayā, ā..only 1 GB of RAMā and yes they are correct. Appleās flagships are still dual core, with a gigabyte of RAM and no 1080p display on the iPhone 6. Competitive manufacturers have moved onto Ultra HD displays, with the resolution of a Macbook Pro on your phones.
But, the story has just begun.Ā Despite using one of the fastest Qualcomm mobile Application Processors now available, Googleās new Nexus 6 and Samsungās Galaxy Note 4 fall flat in running GPU intensive apps and games
The latest Galaxy Note 4 uses Qualcommās Snapdragon 805, which incorporates Adreno 420 graphics. Motorolaās new Droid Turbo and its Google-branded Nexus 6 (just announced) also use the Snapdragon 805, similarly clocked at 2.6-2.7 GHz. All of these also use the same 2560Ć1440 resolution as the Note 4.
Last yearās A7 chip gained a 64-bit architectural lead over Qualcomm, in addition to featuring an advanced GPU by Imagination Technology: its PowerVR Series6 āRogueā architecture. This year, Apple has maintained its 64-bit lead while greatly enhancing power efficiency, enabling its slower clocked A8 with less RAM to match or beat the raw performance of 32-bit Qualcomm-powered devices and Samsungās 32-bit Exynos-powered Galaxy products.
More importantly, however, Apple has designed elements of its products together, achieving far better real world performance. The native resolution onscreen performance of iPhone 6 and 6 Plus reaches 25.9 and 18.4 fps respectively (in tests that make no use of Appleās Metal API to radically improve the performance of games and other graphics-intensive apps).
The benchmarks are only a glimpse of what both phones offer. Appleās flagships have proven why they will always lead the pack.