Captured from Google Project Stream demo

Putting long circling rumours to rest, Google has now officially unveiled its foray into the world of game streaming with ‘Project Stream’. Announced late evening yesterday, Google is making an ambitious debut by starting the service with a stream of Assassin’s Creed Odyssey — a game that is graphically and interactively challenging.

Project Stream in itself though, isn’t something that has just been developed. Google says it has been working on Project Stream, as more of a technical test, to solve some of the biggest challenges of streaming.

Why such an ambitious debut ? Well, the idea of streaming such graphically-rich content that requires near-instant interaction between the game controller and the graphics on the screen poses a number of challenges. And the search giant wants to prove a point here. When streaming TV or movies, consumers are comfortable with a few seconds of buffering at the start, but streaming high-quality games requires latency measured in milliseconds, with no graphic degradation. That is something the company is initially looking to achieve.

If you want to be early users, you’d have to apply fast. What you would also need is a minimum of 25 megabits per second of high speed internet connection. Also, the usage is currently only limited to the US and to folks above the age of 17. You would also require accounts on both Ubisoft and Google. The service will support wired PlayStation and Xbox One and 360 controllers, though you can obviously also play with your mouse and keyboard.

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