Google, Google Cloud

Google is launching a new set of tools which will make the collaboration between designers and app makers much easier. In doing so, the company is also expanding the education it offers about how Google material design works and is making some collaboration tools that might prove to be very useful to developers.

One of the main changes is the introduction of Gallery. It organizes the Google material design artifacts – from images to prototypes – in one place. The iterations can be shared with the right people and managed over time, so that everyone can find the work they need without hunting through folders.

To simplify, Gallery is a shared home for your team’s design work, so you can easily find, present, and get feedback on the work that matters. Gallery makes your team more productive and efficient. Gallery also presents designs quickly. It generates a lightweight presentation that you can share with a simple link. With native Android and iOS apps, your shared work can be viewed in context and is accessible anywhere.

There is also the Remixer, which will help teams use and refine design specs by providing an abstraction for these values that is accessible and configurable from both inside and outside the app itself. So basically, you can create prototypes for your applications and demo the design as well as change it as well.

Next up is Stage, which is a design tool that goes beyond a process rooted in static design, enabling a more dynamic, intentional, and systematic workflow for crafting digital experiences. Stage also smartens up the prototyping process  in Google material design based application development and increases its efficiency, so that app makers can demo movement in their apps earlier.

Although it may be complicated to understand some of these changes in the first go, however, these new expansions to Google material design can allow designers and app makers work more efficiently and save a lot of their time. These tools are expected to be in limited beta in the beginning and be rolled out to the public gradually.

You can learn more about material design here.

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