This article was published 8 yearsago

After consistent delays, Mass Effect Andromeda isn’t so far away anymore(Well, it’s still kind of far, but less than before). And for any hardcore campaign mode players out there like myself, That means it’s time for a refresher course in the trilogy. Even if it has no connection to what Andromeda has to offer story-wise whatsoever, we’re still going on a Mass Effect Binge. And what better way to do that then pulling off a Mass Effect marathon.

So far, companies have taken good advantage of this habit. Turning nostalgia into a lucrative business venture. Remaking classic fan-loved titles with enhanced graphics, and in some cases, alternate endings, for a fresh approach.

So it was a safe assumption until now that, EA, of all companies will be looking forward to putting out a remaster of the Mass Effect trilogy. But as it turns out, That’s just not happening(Yeah i know, bummer).

EA’s chief competition officer Peter Moore may not have denied the possibility outright, but made his and his publisher’s position really clear in an Interview With IGN:

It’s just not what we do. We’ve got incredibly talented devs and studios around the world who are focused on delivering new IPs, new experiences, more and more live services, Could we make an easy buck on remastering Mass Effect? Yes. Have a thousand people asked me that? Yes they have. Do we have… No. I mean, we just feel like we want to go forward. There’s a little thing called Mass Effect Andromeda that we’re totally focused on at BioWare, and it’s going to be magnificent. Anything that distracts from that… Do we have teams lying around that are doing nothing right now, that can go and? No, we don’t. We want to focus on the future.

Moore acknowledged the fact that there’s a demand for a Mass Effect remake, but also said that that’s true of many of EA’s properties(Awfully Confident).

There is a lot of people who want Skate 4. There’s a lot of people that want Fight Night to come back. We’re a 34-year-old company that has thousands of pieces of IP around the world,” he continued. “Road Rash! And if you allow yourself to take the easy road, to go do something here—and again, not to diss remastering great franchises—but there are so many opportunities for us, and there’s an opportunity cost for this, to have people do something else other than what their objectives are to go forward.

Though Moore is higher up the corporate ladder in terms of influence, the potential remaster is still a little too much money to be left on the table for an enterprise like EA. So don’t let yourselves down just yet.

 

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