A number of businesses have been forced to switch to digital training strategies because of the pandemic. A wide range of new ways has been opened up to provide a good learning experience. Virtual training is replacing classroom training for many companies. Many believe, however, that this is an ideal time to completely transition to online learning and reduce the need for instructors. Embedded in many digital learning methods, gamification has already gained popularity and has received considerable attention. It is not uncommon for companies to go to extraordinary lengths to ensure that learning is memorable, fun, and engaging. Various LMS like Academy LMS, ExpertusONE, DigitalChalk, and others use gamification to enhance learners’ experience.

Gamification has only become popular in recent years to make learning a more enjoyable process. Having now acquired this opportunity, the next step is to fully utilize it to enhance the learning process. The learner experience can be enhanced by using some advanced gamification strategies.

What are some examples of advanced gamification strategies?

Here are a few details to consider.

Upgrading the Avatars

Every course developer thinks about the use of avatars when planning a course. There is nothing new to it, but we should add avatars in a way that will make the learner more dedicated to the content. This can be bought by using relevant avatars. For example, if the content they are learning is about how to provide first aid, then the avatar should look like a doctor who has the responsibility to give the right first aid in order to save a person’s life. This will help the learners to focus and know the importance of what they are learning. Using relevant avatars is the way by which learners will understand their role in the company and why they are doing the course.

Telling Tale

A real-world game has a narrative and character development that will keep players entertained during the game. Whether the goal is bringing down palaces, saving princes, or rescuing the city. These things add value to the game and provide them with a background story and reason to continue further. The thrill of a game is enhanced by storytelling, which activates the neurons and chemicals in the brain. We have been using storytelling at the end of the course where learners are accessed. Instead of that, add tales during the course or explain the content with the help of a tale. This is quite difficult when implementing as it will require the skill to create a story that has the purpose of explaining things. This is easy when creating courses for children, but can be a hectic task to do the same for adults. But on the bright side, it will enhance your course and it will be a good way to enhance the learner’s experience.

Personalized Learning Experiences

This will require collecting the basic data about the learner before the course starts. This data can include name, age, profession, preferences, and hobbies. By using this information you can create a personalized learning experience for learners. You can use this to create scenarios or to make videos that address the learner. Using the learner’s name and directly interacting with them provides a better impact and will make them connected in the learning process.

Conclusion

There is no doubt that you can enhance retention capacity and interest in learning by using gamification. In the content and graphic design process, have your developers continually rethink their strategy to create, design, and deliver better learning experiences. Your learners’ inner child can be awakened with interactive games, avatars, and missions. Use these powerful gamification tactics strategically, and your learners will benefit from better and more engaging learning experiences.