battlefield-one
Credits: Flickr/BagoGames

After the recent wrap up of the incredibly successful open beta of Battlefield One, EA and DICE are all set for the grand launch of the world war one title which takes place later this year, October 21st.

At this point it should be safe to assume that the developers are looking forward to a pretty spectacular launch. And ahead of the launch of any game, there needs to be an official release of the game’s hardware requirements. Well, wait no more, we have Battlefield 1’s official hardware available for you right here!

The official Battlefield 1 PC specs are released, and you shouldn’t be shocked to learn that they’re slightly on the steeper side. Battlefield 1 may possibly be using “the most optimized” version of the beastly Frostbite engine yet, as DICE’s director of technology Per-Olof Romell stated. But the fact is that this is still a fairly intensive game we’re looking at — if a Core i5 6600K is in its minimum specs or not. EA further added a bit about some of the changes coming to Battlefield One multiplayer as a result of the lessons learned in the ‘historic’ open beta.

Buckle up!

The minimum PC specs:

  • OS: 64-bit Windows 7, Windows 8.1 and Windows 10
  • Processor (AMD): AMD FX-6350
  • Processor (Intel): Core i5 6600K
  • Memory: 8GB RAM
  • Graphics card (AMD): AMD Radeon HD 7850 2GB
  • Graphics card (Nvidia): Nvidia GeForce GTX 660 2GB
  • DirectX: 11.0 Compatible video card or equivalent
  • Online Connection Requirements: 512 KBPS or faster Internet connection
  • Hard-drive space: 50GB
  • OS: 64-bit Windows 10 or later
  • Processor (AMD): AMD FX 8350 Wraith
  • Processor (Intel): Intel Core i7 4790 or equivalent
  • Memory: 16GB RAM
  • Graphics card (AMD): AMD Radeon RX 480 4GB
  • Graphics card (Nvidia): Nvidia GeForce GTX 1060 3GB
  • DirectX: 11.1 Compatible video card or equivalent
  • Online Connection Requirements: 512 KBPS or faster Internet connection
  • Available Disk Space: 50GB

In a different blog post, EA stated that as a result of feedback from the open beta, the Conquest mode is being altered a lot such that capturing objectives and scoring kills will both contribute together to the overall score of a match, and the Rush game mode is finally being added as well.

We’re also looking into balancing other elements, including the weapons and vehicles. The Light Tank, which is a bit too effective in the Open Beta, will definitely receive some work, and we agree that Horses can take a few too many rounds at the moment.

We’ve also learned through the Beta that you guys need more tools to deal with vehicles earlier, which we’ll definitely look into (including a Gadget for the Support class which should help neutralize powerful vehicles),

lead world designer Daniel Berlin explained.


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